Metal Gear facts

Posted by Red Blaster in 01-28-2008, 07:43 PM

Lots of secrets and production notes (also a commentary on MGS3 by Kojima) about the Metal Gear Series can be found here. Some excerpts:

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The very first concept of Raiden envisioned by Character Designer Shinkawa Yoji was a Spiderman-like character, who crawls on the floor on all fours in Spiderman-like motion. And his personality was that of a creep or a weirdo, who licked bird doodoo.
This idea was rejected by Kojima immediately.
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The Big Shell was called the “Big Blue Apple” until very late into production.
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Kojima got the idea that every main character in MGS2 lies at least once, or betrays and changes sides at least once from the movie “LA Confidential”.
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All the areas inside Arsenal Gear being named after parts of the digestive system is inspired by Pinnochio, where Pinnochio is swallowed by a giant whale, just like how Raiden is swallowed by the giant Arsenal Gear.
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Vamp’s chest hair was originally designed as actual hair graphics, and CG models were even completed of Vamp in actual chest hair. But because of the superier graphical abilities of the PS2 engine, the realistic chest hairs were deemed too realistic and bordering on disgusting, it was in the end decided that the chest hair will be represented by a dark colored texture exterior instead.

Half Life 2 people

Posted by Death_Born in 01-27-2008, 05:35 AM

Originally Posted by Lobster:
Let us take a moment the thank the lord that this design was not final.

Looks like a disgruntled miner! :lol 

Speaking of Half-Life:

(click the picture to see it full)

Cacildo´s Note: I searched on an explanation for this and came across this full image that explains each one of the characters real life counterparts