Posted by K’ Dash in 04-24-2009, 10:09 PM
Billy, one of the characters of F-Zero GX has an unusual printing in his belt: Aiai from Super Monkey Ball, hard to see in game (for obvious reasons), but you can see it in official artwork.
Posted by K’ Dash in 04-24-2009, 10:09 PM
Billy, one of the characters of F-Zero GX has an unusual printing in his belt: Aiai from Super Monkey Ball, hard to see in game (for obvious reasons), but you can see it in official artwork.
Posted by Wark in 04-24-2008, 06:03 AM
Check out these strategically placed triggers in a MGS: Twin Snakes ad.
Posted by Anasui Kishibe in 03-27-2008, 05:02 PM
in TP, Ooccoo is the little bird that warps you out of dungeons. 00CC00 is the hexadecimal colour code for the green of Links tunic in the original Zelda.
Posted by Pezking in 01-28-2008, 04:07 PM
I just posted this in the “Lego”-Thread, but I think it fits even better in this Thread:
“Animal Crossing” is a blatant rip-off of Lego’s “Fabuland”:
Cacildo´s note: Well, its obviously not a “blatant rip-off” but they do share some funny similarities.
Posted by MikeOxbig in 01-28-2008, 04:03 PM
Not sure if this is obvious to everyone, but the Gamecube logo is a cube within a cube but is also the abbreviation, a purple G and black C.
Posted by Creamium in 01-28-2008, 01:04 PM
This may be widely known but I was pleasantly surprised as a fan: in Killer7, all the notes you get are named after songs of The Smiths
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Posted by Proven in 01-27-2008, 08:21 AM
Ugh, there was a “Tranny Surprise!” thread on NeoGAF many months ago with both video game characters and real life people.
They told me there that Vivian from Paper Mario 2 (the purple ghost-witch sister that becomes one of your partners) is a man. Part of me died inside that day, as she was my favorite partner in that game.
But to be sure, I went and found proof: http://www.mariowiki.com/Vivian
Cacildo´s note: LOL, tranny surprise!
Posted by RurouniZel in 01-27-2008, 05:18 AM
The only thing I can think of off the top of my head was that Capcom went thorough 3 nearly completed versions of Resident Evil 4 before landing on the final version.
The original original trailer
http://www.gametrailers.com/player/u…ies/91577.html
Next one
http://www.gametrailers.com/player/u…ies/86112.html
Early gameplay
http://www.gametrailers.com/player/7188.html
Posted by: Chris Michael in 01-27-2008, 02:28 AM
I’m not exactly sure how to word this – what are some facts about videogames or the videogame industry that just make you go “wow”?
I’ll start with a couple:
1) A lot of you know that Starfox Adventures started as Dinosaur Planet – a game concept completely made by Rare. There’s even beta shots out there of the elusive Dinosaur Planet.
Yes, that is the infamous blue fox we now know today as Krystal. However, in that shot, she’s in a completely different game unrelated to Starfox – an original game built for the Nintendo 64.
This game was eventually released for the Gamecube as Starfox Adventures. Shortly after, Rare was sold to Microsoft.
But Krystal, the same blue fox from the original Dinosaur Planet, stayed with Nintendo. She has appeared in every Starfox since Adventures – she appeared in the DS game developed by Q-games (who also works on the Pixlejunk games for the PS3) and she was even reimagined by Namco when they developed Starfox Assault.
The big picture: she started out as the anonymous blue fox from Dinosaur Planet, an original IP created by Nintendo owned, UK based developer, Rare. She ended up a “veteran” Starfox character, right up there with the 64 originals like Peppy, Falco, etc. She has appeared in other Starfox’s developed by Namco and Q-games – both Japanese companies. Rare isn’t even with Nintendo today, instead being owned by Microsoft.
Pretty picture comparison:
Some blue fox from Rare’s Dinosaur Planet, completely created by them:
Namco and Nintendo’s Krystal from Starfox Assault:
A small comment: This was the first “secret” posted at the thread. Not that much of a secret, more like a curious fact (that everybody knows). Anyway, it was how the thread started.