Posted by Charron in 01-27-2008, 05:32 AM
Not as mind-blowing as the dungeon quilt, but five of the second quest dungeons from the game spell out (albeit out of order) Zelda:
The dungeons fitting together is likely just a clever way of storing data on the NES, where they only have to pull data from one big map instead of multiple ones.
Likely, but the Second Quest doesn’t follow that, and if it was necessary then those would be too. So it may have just been an optimization, not a requirement.